NIGHTINGALE Crafting a Survival Fantasy Brand
Marketing Creative Director & Trailer Production
Challenge: Announce and launch Nightingale—a new survival crafting game—in a competitive market by building a distinct and engaging brand identity that stands out.
Solution: Leveraged Nightingale's most unique visual elements, blending Victorian aesthetics with the dangers of the Fae wilds, to establish an evocative and memorable brand. Directed over 120 video assets, including cinematic trailers, gameplay deep dives, and live-service updates, setting a consistent tone across all platforms.
KEY ART:
Establishing the Visual Identity
Nightingale’s key art needed to reflect the game’s unique balance of Victorian elegance and survival intensity—aspirational yet grounded, drawing players into a world of wonder and danger.
Creative Direction: Led the creative brief and defined the visual tone
Collaboration: Worked closely with the Level Infinite art team
Feedback Loop: Provided iterative feedback to ensure consistency
Expansions: Directed new versions to align with major game updates
Brand Toolkit: Integrated key art into the brand style guide, establishing the foundation for future visuals
TENTPOLE TRAILERS: Evolving with the Campaign
Launching Nightingale in a crowded market, we focused on its most evocative elements—Victorian characters in the perilous Fae wilds. With a unique tone and standout style, the trailers cut through the noise, contributing to 42M+ views and massive spikes in awareness.
Responsibilities: Creative Lead, Editor, Cinematic Artist, Game Capture, Writer
SOCIAL VIDEOS
BUILDING HYPE AND COMMUNITY
Our social video strategy balanced cinematic and gameplay trailers, short-form videos, and developer updates—driving awareness, building community, and showcasing the game’s evolution.
120+ Videos
42M Views
250k Subs
1 million hours watched
Versatile Visual Solutions
The visual design of the Nightingale Brand leans into its most iconic elements—Victorian characters, mysterious creatures, and the Fae Wilds—blending the dangers of survival with the vibrant colors and textures of gaslamp fantasy.
I oversaw the initial design system with the talented Mark Wynne and website design by Fully Illustrated
Cinematic Reel
Before gameplay was ready, cinematics captured the fantasy of Realmwalking, sparking massive awareness and setting the tone for the entire campaign.
Every shot in this reel was crafted in Unreal Engine 5.
I led creative direction, camera work, composition, and animation sourcing.
Screenshots
A selection of handcrafted compositions in Unreal Engine and in-game screenshots used in our marketing campaigns.
CAMPAIGN RESULTS:
A Unified, Impactful Launch
Our creative strategy ensured that Nightingale became one of the most anticipated games of the year:
1.5M+ wishlists pre-launch
Top 6 most wish-listed game on Steam
Top 2 on Twitch at launch